ryujinx enable texture recompression. The textures keep earning more credits as frames pass. ryujinx enable texture recompression

 
 The textures keep earning more credits as frames passryujinx enable texture recompression This will facilitate the replacement of in-game graphics textures which enables custom texture enhancements, alternate controller button graphics, and more

Anisotropic filtering can. 1. Enable Texture. $2500/month - One full-time developer - Not yet met. Enabling TR didn't help unfortunately. What ASTC recompression does is waste some additional time, recompressing the decompressed image into a compressed format most desktop. A smaller fix to dual source blending was also made, which should resolve a crash in certain games such as Metroid Prime Remastered under MoltenVK. This user is using a 1050. 1. 8 assets. Astral chain is fully playable. No, yuzu will use the integrated ASTC decoder whenever possible. Ryujinx was created by gdkchan and is available on GitHub under the MIT license. Close the emulator and then open it again. 1. ETA once the goal is sustained: ~3-4 weeks. 15-37-12. - Close task manager. $2500/month - One full-time developer - Not yet metEdit: Nvm, I figured out how to enable the AMD Fidelity FX thing. Because that's also very important. Select GTK 3. $2500/month - One full-time developer - Not yet metthen post a log here or the discord when you crash. 6 comments. And even on integrated GPUs like this, the compute fallback is faster than just the CPU. 1. 1. Ryujinx is an open-source Nintendo Switch emulator created by gdkchan and written in C#. Anisotropic filtering can therefore be said to maintain crisp texture detail at all viewing orientations while providing fast anti-aliased texture filtering. This takes you straight to the General tab. Setting List: Shader Cache and Macro HLE; Enabled. At this point. Metroid Prime Remastered graphical glitch into crash. from ryujinx. 1. 2 (which was at parity with master 1. Top 3% Rank by size. My current graphics settings are Graphics Backend Multithreading: Auto Graphics Backend: Vulkan Enable Shader Cache: On Enable Texture Recompression: On Enable Macro HLE: On Patreon Goals: $2000/month - Texture Packs / Replacement Capabilities - unfortunately dipped below this amount at the end of March but extremely close! This will facilitate the replacement of in-game graphics textures which enables custom texture enhancements, alternate controller button graphics, and more. Enable texture recompression. Texture recompression on Vulkan will stop your issue happening. To enable mods: With Ryujinx open, right-click on the game you wish to manage mods for and click Open Mods Directory. I have this doubt because I read intel UHD 630 has native support fo ASTC. 기반 언어는 C#. 819_2023-05-23_11-10-07. 00 GB (7. We are looking into official signing of macOS releases in the future!F-Zero AX is finally properly emulated through new Dolphin Triforce builds! 530. From the list of folders that are visible, choose and open the “System Folder”. I want to use Ryujinx because it has better visual fidelity right now. Enable Texture Recompression: On. We would like to show you a description here but the site won’t allow us. There is this weird texture on water, near the Zora village. Analyzis based from the version 1. ARB shaders will further reduce stuttering on the first run by improving the shader compilation speed on NVIDIA GPUs using the OpenGL API. • 1 yr. I want to use Ryujinx because it has better visual fidelity right now. Enable Texture Recompression: On. This is a one-time process. Ryujinx is a Nintendo Switch Emulator programmed in C#, unlike most emulators that are created with C++ or C. When the software is set to use an OpenGL backend, the games run fine. 11h. 0, with the 30fps and Dynamic FPS mods installed. $2000/month - Texture Packs / Replacement Capabilities - Reached, work will begin on this feature if this amount is maintained for one more month. By default, Ryujinx uses your C:UsersyournameAppDataRoamingRyujinx directory for storing firmware, keys, save files, configs, caches etc. The first step to figure out what is breaking the texture, is to log all uses of the texture, where it is located in memory, and any information that could help track the problem down. Meanwhile, in Ryujinx and on the Switch it looks like this: Reproduction Steps. - Close task manager. If you're still having troubles running Pokémon Legends. I skip that cutscene and five minutes into the combat a giant wave happens and game crashes a lot of people are having the. 1. exe file. 0 using the same settings mentioned in this issue, without experiencing any disconnects, crashes or stutters in 7 hours of gameplay across 3 systems with different hardware configuration. 20 or 3. Before we jump into the April 2021 updates, let’s take a look at the current state of Ryujinx’s Patreon goals and deliverables: Amiibo Emulation - merged into the main build in March 2021. 3 now at. This emulator aims to offer excellent compatibility and performance, a friendly interface, and consistent builds. 345 GPU: - Implement HLE macro for DrawElementsIndirect. Post Processing Effect: None. The principle is pretty simple, we just add one more step to the recompression process, from ASTC > RGBA8, to ASTC > RGBA8 > BC1 or BC3. Just an update, but for me the gloom bug is fixed after i switched off asynchronous shader. Post processing effect: none Anistropic filtering 16x Edit: also under Nvidia control panel, I set "power management mode" to "prefer maximum performance" and "texture filtering" to "high. ETA once goal is reached: ~3-4 weeks. zip (Version 16. 80 GHzInstalled RAM: 8. Hardware: Aya Neo Geek CPU: AMD Ryzen 7 6800U GPU: Radeon 680M (integrated) RAM: 16G Changed: [HLE] Remove ServerBase 1ms polling. If you're crashing after a certain cutscene in the prologue, try enabling texture recompression and some of the other hacks. cs at master · Ryujinx/Ryujinx. GitHub. $2000/month - Texture Packs / Replacement Capabilities - hovering around this level! This will facilitate the replacement of in-game graphics textures which enables custom texture enhancements, alternate controller button graphics, and more. Navigate to the Graphics tab and click the dropdown next to Anisotropic Filtering. config) must have the jitDebugging value set in the system. After accruing 2 or more credits, the texture will be scaled and now all rendering will be done in the scaled resolution for that texture. 最初のテストリリースから正式実装まで随分と時間はかかりましたが、これでyuzu. 80 GHzInstalled RAM: 8. 3-2. 7 (auto)RTX 3060ti OC +50mhz core, +79 Memory16gb 3600mhz The Ryujinx team have recently added Vulkan compatibility, allowing the use of a modern driver that should hopefully allow much faster shader compilation and overall performance improvements. Bayonetta 3 Compatibility Update: Now playable on both AMD and NVIDIA. That fixed crashes altogether for me. 808. Uncheck Expand Dram and Missing Services. Development. if that doesn't work you can try running in opengl. 365 and I get 18-20 fps most of the time, even. 2. If you make a folder named portable in the same directory as the Ryujinx executable, the emulator will use that folder instead of the AppData one to store all those files. Wii - Xenoblade Chronicles HD texture pack; Citra - MHXX texture pack; Smaller Details: Feature should dump textures in way that allows for their replacement with higher res textures. Log file. • How can I use a GameCube controller on Ryujinx?It'll modify a few settings of your deck and increase its overall performances. xx/517. This is in order to help with the GPU bottleneck. zip file after extracting them. ETA once the goal is sustained: ~3-4 weeks. 1st Method: Type the absolute path of the folder containing your games into the path field and click Add. To use it, on yuzu go to File > Open yuzu folder and place this input profile inside the configinput folder (make a new “input” folder if there isn’t one). if you have more than 6 gb vram gpu , then you may try to disable "texture recompression" and enable "shader cache". The Ryujinx team recommends enabling Texture Recompression for GPUs with less than 4GB of VRAM. Neddless. This will open the AppDataRoamingRyujinxmodscontents<game ID> folder. zeereapere • 20 days ago. ago. Then restore the subfolders (caches, save files) you'd like to keep. There is no fix wait for emulator improvements some time in the future. 2nd Method:Scroll down to the Allow applications downloaded from options and you will find a box informing you that Ryujinx was blocked; select Open Anyway. Graphics tab settings: Accuracy Level: High ASTC recompression: Uncompressed (best quality)• How can I use dual joycons on Ryujinx? You need Betterjoy for the joycon pair to show up on Ryujinx (they will be an "Xbox" controller under input devices) and HidHide to hide the single joycons from Ryujinx, so they don’t conflict with the new controller created by Betterjoy. 1. I have the latest Nvidia drivers as of Feb 08th 2023. オプションを弄れるのならOptions - Settings - Logging で Enable Logging to File で. 0. This build was released on 2023-11-22. “We also have a couple WIP changes that will boost performance for Bayonetta 3 (and other games). Yuzu has missing particles. For Bayonetta 3 on the Nintendo Switch, a GameFAQs message. Wii - Xenoblade Chronicles HD texture pack; Citra - MHXX texture pack; Smaller Details: Feature should dump textures in way that allows for their replacement with higher res textures. 762,保姆使用教程,以及进行游戏的最佳配置,《王国之泪》PC 4K高清画质 稳定60fps| Ryujinx,柚子模拟器性能提升50%! Enable texture recompression to further reduce VRAM usage. supporter; 12 kudos; 03 May 2023, 4:34AM. CreateGraphicsPipeline(VulkanRenderer gd, Device device, ShaderCollection program, PipelineCache cache, RenderPass renderPass). But there are other types of texture compression formats that can be used by the GPU directly. Just enable the "RECOMMENDED" mods (but only choose ONE fps++ mod) for hi-res 30+ FPS gameplay, enable the cheats you want, and you're set. 3. . Reproduction steps load stage and repeat Log file Ryujinx_1. 1. tested last 10 releases of Ryujinx. See the changelog for a full list of master updates since LDN2. Use OpenGL that can move textures out of VRAM, so crashes due to lack of memory are less likely. twitter. Logging the memory mapping eventually revealed the problem. Ui. Vulkan. i changed from Vulkan + geforce 980 gtx to openGL + GLASM and it was gone, but the fps became low (10-15) then i changed from GPU video encoding (default) to CPU video encoding and the result was somewhat better. Had the same issue at the beginning, but then activated the Graphics Option "Enable Texture Recompression" to limit the VRAM usage and the game is now running at 2k in 60fps. I’d just start with vanilla install and see what you need to tweak from there. 0, with the 30fps and Dynamic FPS mods installed. This seems to happen when I leave the game running in windowed mode for a while, while I do other things on my PC, come back, and then switch to fullscreen. In order to make it work, download and extract the Linux version, right click on the file named Ryujinx, properties, and allow the executable permission (or sth like that) and to run it without crashing open a terminal in the folder with the extracted files, and paste this: GDK_BACKEND=x11 . It's strictly a workaround for lower. /Ryujinx. Enabling texture recompression. The Setup: Unzip/Install Ryujinx and open the Ryujinx folder. . Try enabling texture recompression in graphics settings; if that doesn't work, play on handheld. Vulkan backend was working fine before i upgraded to mesa 22. You can sufficiently run RyujiNX on a steamdeck and it’s basically a 4-core 2. RyujinxSaves = batoceraFiles. ryujinx is more compatible with less graphic gliches and errors, but slower. $2000/month - Texture Packs / Replacement Capabilities - Almost there! This will facilitate the replacement of in-game graphics textures which enables custom texture enhancements, alternate controller button graphics, and more. I got it to work on Ryujinx on ROG Ally with the following Graphics settings: Graphics Backend Multithreading: ON --- Graphics Backend: OpenGL --- Enable Shader Cache: Unchecked --- Enable Texture Recompression: Checked --- Enable Macro HLE: Unchecked --- Resolution Scale: Native --- Post Processing Effect: FXAA ---Upscale: Bilinear --- Anisotropic Filtering: Auto A simple, experimental Nintendo Switch emulator Ryujinx is an open-source Nintendo Switch emulator created by gdkchan and written in C#. This amount of monthly donations will allow the project's founder, gdkchan, to work full-time on developing Ryujinx. Open Ryujinx. Try that and see if it helps. Make sure your resolution scaling isn't too high, if it is lower it. The latest builds of the Yuzu Nintendo Switch emulator introduce a setting that allows for recompression of ASTC textures that can potentially improve the emulation of games using this type of. r/Ryujinx. Graphics Backend: Vulkan. CONF. Ryujinx is a Nintendo Switch Emulator programmed in C#, unlike most emulators that are created with C++ or C. 1. Ryujinx works fine. Wonder or The Legend of Zelda: Tears of the Kingdom,. Ryujinx 1. 38. ASTC was contributed by Arm, developed under the cooperative process at Khronos® and is royalty-free when used. AR : 16:9. config file for this application or computer (machine. 651 Enable VSync Enable PPTC Audio Backend: SDL2 Memory Manager Mode: Host unchecked Enable Shader Cache Enable Texture Recompression Enable Macro HLE Resolution scale: 2x. My current rig is a Ryzen 5 3600, a GTX 1060 3GB, and 16GB RAM. The issue turned out to be an incorrect buffer to texture copy. 原因がはっきりしないと再発するかもしれないし、解決できるかわからんがログファイルを見てみたら. This applies to both Vulkan and OpenGL, though it becomes more of a problem on Vulkan. 1. 0 using the same settings mentioned in this issue, without experiencing any disconnects, crashes or stutters in 7 hours of gameplay across 3 systems with different hardware configuration. Please note that Ryujinx is going to run around 30 FPS on most systems. ago. ; Enable asynchronous presentation (Vulkan only): Off (framepacing is negatively impacted if you enable, only use if you are 1-2 fps from your locked fps target) Ryujinx is a Nintendo Switch Emulator programmed in C#, unlike most emulators that are created with C++ or C. Most of the time the game runs at a steady 30 fps for me, except for the depths, but that's a common occurrence even for more powerful machines. . System: Vsync enabled Enable pptc Enable FS integrity checks Host unchecked (fastest, unsafe) Expand dram size to 6Gb Ignore missing services Graphics: Graphics backed multithread: On (also tested Auto and Off) Enable shader cache Enable texture recompression Resolution: Native 720p/1080p AF: auto CPU: i5 12400f GPU: RTX. 0 Reproduction steps starting game. Some prerequisites have been established; there should be big news on this soon!$2000/month - Texture Packs / Replacement Capabilities -Almost there! This will facilitate the replacement of in-game graphics textures which enables custom texture enhancements, alternate controller button graphics, and more. ago. 6819—LDN2. I don't know on which case switch operate, but since ryujinx already support texture recompression I am guessing 1, which would fortunately also be the easiest to deal with. On Nvidia, use driver version 516. He has a tutorial video that explains what his utility does, how it will impact your device and how to apply the tweak, it's very easy and the performance boost is quite noticeable on some games. 3. $2500/month - One full-time developer - Not yet met GT 1030 has pathetic amount of vram even with texture re-compression it wont be able to reduce vram usage enough for that gpu so you will still get crash, what you can do instead is enable texture re-compression and switch to opengl, as far as the other launch crash is concerned you should post a log for that in ryujinx discord support channel. Support has also been added for many new systems and emulators. Setting memory manager mode to "Host (fast)" Setting "Graphics Backend Multithreading" to all available options ("On", "Off" and "Auto") Unchecking "Enable Macro HLE". Hey Patrons! Continuing our promise to keep you updated on our behind the scenes development process, we have more information to share on an upcoming feature. The month of July also brought a refactoring of the GPU 3D engine not only making the code behave closer to the original hardware but also fixing many rendering issues a few games suffered from. if path. Open. 0. Reproduction steps. ago. Computer specs are as follows (I hope I added everything right, if something else is missing I'll make sure to add it):Processor: Intel (R) Core (TM) i5-8250U CPU @ 1. Enable Shader Cache Enable(Ryujinx, docked mode, vsync enabled, resolution scale 3x, vulkan, graphics backend multithreading auto, post processing affect none, upscale bilinear, anisotropic filtering 16x, 16:9) (Rig specs 3090ti Fe, 13900k, ddr5 2x16 32gb 6600)Even when I enabled texture recompression (which makes everyone white/grey) and changed the custom resolution to 0. Transferred save from Ryujinx. I'm about to finish the game, the only issue now is that it takes an extra second to open a door, however, the game runs just fine. Keep an eye on our changelog for those! A. 10. Some prerequisites have been established; there should be big news on this soon!I completed the prologue and was playing the first stage before I shut it down. 2. Maybe with that enabled you can use resolution scaling. emulator. 5800x 3060ti qhd 해상도에 류진x에뮬로 베요네타3 클리어 했습니다. Anisotropic filtering: auto. Thanks for answer. For an in-depth explanation of the mods implementation & advanced usage options in Ryujinx, check the description in the original PR here. Sign in to comment. It's at default / 1x. 0 is now available for download! This release brings cleanup tools for orphaned data, file hash searching for the scraper, the ability to change systems sorting from the GUI and much more. tested last 10 releases of Ryujinx. Ryujinx, and most other emulators, are pretty much always CPU limited, so there is plenty of GPU headroom left for rendering at higher resolutions. [Headless] Add missing arguments & Fix typos TSRBerry/Ryujinx. Amiibo Emulation - merged into the main build in March 2021. Try backing up and then deleting the game's savedata folders. In the “Graphics” tab of the Settings menu, make sure to apply the following. But there are exceptions where you need to change the language in the game itself during setup. Keep “Enable Shader Cache” and “Enable Macro HLE” checked while unchecking “Enable Texture Recompression“. Released 4 days early for members. Then click save with your desired mods or desired mod preset. Create a folder named Cheats, and inside it, create a . This is due to ASTC texture decoding, which causes stuttering, and due to the game not being prepared to deal with. Ryujinx is a Nintendo Switch Emulator programmed in C#, unlike most emulators that are created with C++ or C. Resolution Scale: Native. Ryujinx's Patreon doesn't include early. 60GHz 1. 2 (Mod Manager) and run the . The emulator would just assume that the texture is 2D, which breaks if an attempt is made by the game to read said texture on a shader afterwards as it expects a 1D texture, but the texture on the texture. Summary. 1. and honestly the story isnt what im into bayonetta for so ive been having a blast with the game on ryujinx ReplyTo reproduce the crash, load the game, load the first save file (not the autosave), and the game should crash immediately after showing a sequence of events through a floating flowchart. luckily every major GPU vendor in Nvidia, AMD and Intel all provide drivers that are highly conformant to the Vulkan specification. 2. • 3 yr. The next thing to do is to open the “Options” menu followed by the Settings option. There are two different methods in which you can add a Game Directory in this window. ETA once the goal is sustained: ~3-4 weeks. No solution as of yet. Blackout or black flickering in some scenes and areas: use the resolution scaler enabler mod and increase the resolution on Ryujinx, or update your Nvidia drivers to 522. Handheld didn't work, I had texture recompression on to begin with, and OpenGL causes the performance to tank. 3. 2) With these files in hand, open the emulator and press the “File” option, followed by the “Open Ryujinx Folder” option. It can be laggy here and there at some parts but overall it’s great. 0. To add them, click on the File option on the emulator and select the “ Open Ryujinx Folder ” option. Apart from that, and having to enable texture recompression, everything has run smoothly (with only the expected. If you’re playing Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. 1. Greatly speeds up texture loading and flushing (though the GPU will still have to stall for this in master). [RESHADE 5. Graphics Backend: Vulkan. Amiibo Emulation - merged into the main build in March 2021. . - Cutscene audio can desync. Note: I am using the. Ryujinx's Patreon income has risen to nearly $2,500, from the $1,900-$2,000 range it's been hovering at all year. 614 Graphics Backend Multithreading: ON Graphics Backend: Vulkan Shader Cache: Enabled Texture Recompression: Disabled Macro HLE: Enabled Anistropic Filtering: Auto Ryzen 7 3800X / Nvidia RTX 3060Ti / 32GB RAM. ETA once goal is reached: ~3-4 weeks. Enable texture recompression, and please don't open issues for help, we have discord for that. from ryujinx. 60GHz 1. . nightulp commented on November 17, 2023. What to do: - Open Yuzu / Ryu. 70. • 1 yr. 84 jduncanator • 3 yr. . Set “ Upscale to FSR ” to 100. cpp. To enable mods: With Ryujinx open, right-click on the game you wish to manage mods for and click Open Mods Directory. Ryujinx was created by gdkchan and is available on GitHub under the MIT license. . Here's the latest compilation, with more UI mods, updated graphics recommendations and instructions, updated picture with example of mods + cheats working with 1. In Yuzu select ToTK -> Properties . This will facilitate the replacement of in-game graphics textures which enables custom texture enhancements, alternate controller button graphics, and more. alucardsonofdracul • 10 mo. $2000/month - Texture Packs / Replacement Capabilities -Almost there! This will facilitate the replacement of in-game graphics textures which enables custom texture enhancements, alternate controller button graphics, and more. . i use amd gpu with 4 gb ram and it crashes whenever texture recompression is disabled although. Well yeah but using "Enable Texture Recompression" otherwise it still crashes on the first chapter when the wave hits the boat. This will open the AppDataRoamingRyujinxmodscontents<game ID> folder. Fire Emblem Engage Mods Other/Misc 60FPS No Speedup. Seltonik • 1 mo. February also saw the release of Haydn: Part 1, a complete re-implementation of the audout & audin functionality resulting in, among other benefits, a. EnableRyujinx 1. This should cut down on the stutters. This will facilitate the replacement of in-game graphics textures which enables custom texture enhancements, alternate controller button graphics, and more. The Gaming Goddess. You can get Ryujinx here: Support the Ryujinx team! Mod: No mods Configuration: Resolution Scale x2 Enable Texture Recompression: Off Enable Macro HLE: System: EVGA 600+80 PSU Corei79700 @4. IMPORTANT: This game have rendering delay/audio desync when loading cutscene/areas due to ASTC textures not being supported on Nvidia and AMD GPUs natively. Step by step is simple, play normally the game like grind some digimons outside from the morning until evening, then return to the village and you'll start to stutterRyujinx is a Nintendo Switch Emulator programmed in C#, unlike most emulators that are created with C++ or C. Enable Shader Cache: On. After shaders compile and PPTC caching, the application will hang before. md anymore; if you still get the warning, go back through the prod. In layman's terms, anisotropic filtering retains the "sharpness" of a texture normally lost by MIP map texture's attempts to avoid aliasing. Enabling FSR and changing the settings from Normal to High somehow worked. This will facilitate the replacement of in-game graphics textures which enables custom texture enhancements, alternate controller button graphics, and more. Subsequent boots will not need to authorise Ryujinx. To enable just-in-time (JIT) debugging, the . 5 it's still unplayable. 31 was made for the update 1. gdkchan commented on July 4, 2023 . 3. Enable Texture Recompression: On. Setting List: Shader Cache and Macro HLE; Enabled. windows. This will open the AppDataRoamingRyujinxmodscontents<game ID> folder. There are two options “Enable Shader Pre-Caching” and “Allow background processing of. First is enabling Accelerate ASTC. Cutscene audio can desync. Conversation 10. Experimental Nintendo Switch Emulator written in C# - Ryujinx/Options. I'm. No path set for my shaders dump path. 80. ARB Shaders - Goal reached in April 2021. . Ryujinx works fine with texture recompression enabled . Computer specs are as follows (I hope I added everything right, if something else is missing I'll make sure to add it):Processor: Intel (R) Core (TM) i5-8250U CPU @ 1. Anisotropic filtering can therefore be said to maintain crisp texture detail at all viewing orientations while providing fast anti-aliased texture filtering. If a texture. My current graphics settings are Graphics Backend Multithreading: Auto Graphics Backend: Vulkan Enable Shader Cache: On Enable Texture Recompression: On Enable Macro HLE: OnPatreon Goals: $2000/month - Texture Packs / Replacement Capabilities - unfortunately dipped below this amount at the end of March but extremely close! This will facilitate the replacement of in-game graphics textures which enables custom texture enhancements, alternate controller button graphics, and more. To be able to play Nintendo Switch titles on a Steam Deck, one must install the emulator software Yuzu. Check the GitHub for details. firstrun = True. System:- Enable VSync checked Enable PPTC checked Enable Guest Internet Access unchecked Enable FS Integrity Checks checked Audio Backend: SDL2 Memory Manager Mode: Host unchecked. Check the GitHub for details. 3's exe. Shader Cache - enable Texture recompression - disabled Macro HLE - enable Resolution scale - native Anisotropic filter - auto aspect ratio - 16:9 Vsyc - enabled PPTC - enabled Guest internet - disabledNow before diving in to all of the March 2021 updates, let’s take a look at the current state of Ryujinx’s Patreon goals and deliverables: Amiibo Emulation - merged into the main build on 3/18/21. zip file. . DXT tools might run 2-10x faster. Keep seeing people saying they are getting 60fps on Steam Deck but my game is stuttering bad and hovering around 30 fps on high ryujinx and yuzu. This amount of monthly donations will allow an additional Ryujinx team developer to work full-time on the project. On Nvidia, use driver version 516. 1 more reply. ETA once the goal is sustained: ~3-4 weeks. The first time it crashed. Using graphics mods to internally upscale on Vulkan to higher resolutions than 1080p will cause this on older drivers. Enable Texture Recompression: On. 1. I know Yuzu doesnt want to work with Bayonetta 3, but it seems Ryujinx runs it just fine (clicked the "Ignore missing services" thing in settings), with one exception: Most of the time I have my 45fps, which is great, with the exception of weird stutters , fps drops down to 15fps happening at the best moments possible: during fights. Upcoming Changes: Hardware Accelerated ASTC Texture Decoding.